


Gotta love the Colorado and Nagato players that sit full broadside at 0 knots. I save the AP for closer in and broadsides. Secondaries are great for anti DD or even cruisers that get too close. Long range I usually fire a lot of HE, some people frown on that, but it's a reliable damage source at range and with strong angled targets (Sinop) apposed to AP.

Secondary builds are fun, but honestly a partial secondary build with the aiming mod instead of secondary mod upgrade is a better route to take. Some of my best games my secondaries / torps were never used. Don't hyper focus on using your torps but also don't forget they are there. Run and gunning with some bow tanking in the early part of the match (using islands if available to cover your flank) and closing to brawl when it is one on one or one on two. I loved this ship so much I grabbed sharn (my first prem) after I got to Bis. 6 guns with BB dispersions is painful to play with.ĭoes anyone who actually like/is good with this ship have in tips so my win rate in this ship doesn't dip into the 20%?
